After Action Review scene of impact location with terminal ballistic effects simulation

Collective Tactical Training

Steel Beasts replicates fire control systems of a wide range of combat vehicles as well as a number of remote controlled weapon stations. The software tracks all gunnery relevant events and records them with fire control system state information as well as simulated environmental data such a crosswind.


The immediate use of virtual simulations, if combined with partial instrumentation such a control handle replicas, or networked with battlefield management system devices, covers more than 80% of all combat related crew activities. While maintaining a high level of fidelity, costs of under 10,000.- Euros per seat are quite possible.


This allows for parallelization of gunnery and crew procedure drills, thus making training of combat vehicle crews more efficient. The limited capacity of high fidelity simulators can be re-focused on the remaining 20% of activities.

Mission Recording

Detailed mission recording and tabulated reports of mission events allow for after action reviews and statistical analysis. Steel Beasts tracks all gunnery relevant events and records them with fire control system state information as well as simulated environmental data such a crosswind. Terminal ballistic effects are being simulated with a high degree of fidelity.

Desktop Trainer Stations

Low-cost desktop trainer stations combine a strong simulation software with partial instrumentation such a control handle replicas, or networked with battlefield management system devices. This covers more than 80% of all combat related crew activities at costs of under 10,000.- Euros per seat.

This allows for parallelization of gunnery and crew procedure drills, thus making training of combat vehicle crews more efficient. The limited capacity of high fidelity simulators can be re-focused on the remaining 20% of activities.

Steel Beasts replicates fire control systems of a wide range of combat vehicles as well as a number of remote controlled weapon stations.

About eSim Games

eSim Games is an independent software developer. Initial development on Steel Beasts started in 1995. The first version was quickly adopted by a range of military customers, for which numerous customizations were developed which were combined and released as the now current product line, Steel Beasts Professional.

eSim Games has its headquarters in Mountain View, California, with an additional office in Hannover, Germany. Primary customers are the land forces of European NATO members, and Australia.

Legacy Trainer modernization

eSim Games has formed successful partnerships with a variety of defense contractors for a broad spectrum of hardware and systems integration. These yielded modernizations of aging containerized legacy simulators. Thanks to these efforts our customers may continue to use these trainers for another decade or two, saving substantial amounts of taxpayer money.

Vehicle-appended solutions

eSim Games has formed successful partnerships with a variety of defense contractors for a broad spectrum of hardware and systems integration, thanks to a number of easy to use APIs for different integration cases. The most recent collaboration was the delivery of the PTOF gunnery trainer for the Dutch CV9035 in January 2018.  Here the Steel Beasts software was interfaced with the actual turrets of the combat vehicle.

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www.esimgames.com