The gaming industry used to look to the armed forces for inspiration, but now gaming technology is increasingly being adopted in the defence sector, providing accurate and realistic environments for simulation training. We spoke to the founders of Slitherine Games at this year’s DSEI to learn more about gaming technology used in military training.

Also in the next issue, we catch up with the US Air Force’s service acquisition executive, Dr Will Roper, to get an update on the Skyborg programme and the wider uses of AI and autonomy in the air force.

Plus, we take a look at QioptiQ’s night sight solutions for the battlefield, find out how Viasat is bringing in-flight Wi-Fi and other commercial technologies to the defence sector, and speak to Raytheon about its involvement in NATO’s Europe-based missile defence system.

And finally, we hear from IFS how aerospace and defence manufacturers can future-proof their operations for Industry 4.0, and take a look back at the history of submarine development.

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