ULTRAREEL MOVIE EFFECTS TO ENHANCE TRAINING
PYROTECHNIC
MILITARY AND FIRST RESPONDER TRAINING USING MOVIE SPECIAL EFFECTS TO TURN YOUR TRAINING EVENTS INTO LEARNING EXPERIENCES.
360°, 5-SENSE IMMERSIVE SCENARIOS USING CLOSE ACTION SPECIAL EFFECTS, DESIGNED TO STIMULATE RATHER THAN SIMULATE.
IMMERSIVE
ZONED, MULTI-LAYERED, ENERGETIC EFFECTS THAT PROVIDE NEW LEVELS OF THREAT AND REALISM IN SCENARIO BASED, FULLY IMMERSIVE TRAINING.
GAS, PYRO, AIR & FLASH TECHNOLOGIES TO LIFT TRAINEES AWAY FROM COMFORT INTO STRESS, MAINTAINING SAFETY BUT OVERWHELMING RATIONAL RESPONSES.
BATTLEFIELD
BATTLEFIELD EFFECTS TO ENGENDER THE CHAOS, SHOCK, DISORIENTATION AND CONFUSION OF LIVE REFERENCE EVENTS.
RPG, IED, VBIED, SUICIDE BOMB, DIRECT
FIRE & INDIRECT FIRE LAYERING PROVIDING CONTINUITY, CONTEXT & SCALE OF BATTLEFIELD EXPERIENCE ACROSS THE TRAINING EXERCISE PATHWAYS.
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TRAUMATIC LIVE ACTION WOUNDINGS, ACTION PROSTHETICS, MAKE-UP AND BLOOD FX TO NOW CONNECT AN INCIDENT TO INEVITABLE RESULTS.
BULLET ENTRY & EXIT WOUNDS, SHRAPNEL, BLAST AMPUTATION, BLADED AND BLUNT WEAPONS TRAUMA, HOSTAGE TORTURE.
ATMOSPHERE
DISORIENTATING REAL ATMOSPHERICS AND SENSORY EFFECTS TO OVERWHELM & ENGULF.
SUSTAINED STENCH, SMOKE, FIRE, WIND, RAIN, SOUNDSCAPING & CONCUSSIVE SOUND FX.
CBRN
CHEMICAL, BIOLOGICAL, RADIOLOGICAL AND NUCLEAR THREAT INCIDENTS.
PERSISTENT EFFECTS TO CREATE CATASTROPHIC ENVIRONMENTS FOR IMPROVISED NUCLEAR DEVICE (IND) & HAZMAT RESPONSE TRAINING.
WEAPONS
OPFOR AND CIVIL ARMS AND MUNITIONS, ACTOR INITIATED BODY-WORN EXPLOSIVES.
SECTION 5 FIREARMS, LIVE & BLANK FIRING, ROCKETS, GRENADES, MINES, IEDS, SUICIDE VESTS, AIR PERCUSSION MORTARS AND BLADED WEAPONS.
urban
URBAN CIVIL AND MILITARY TRAINING USING HIGH ENERGY EFFECTS TECHNIQUES, WITHIN ANY EXISTING BUILT ENVIRONMENT.
ENVIRONMENTAL SPECIAL EFFECTS DESIGN, FOR TRAINING THAT MUST BE UNDERTAKEN IN HERITAGE SITES, LISTED BUILDINGS, AND PUBLIC AREAS.